protomatter
2008-07-26 22:30:04 UTC
the subject
insectoids within a nest build robots using tritanium, and robots when
captured have no value for a large portion of the races in the game.
let us dismantle robotic prisoners to reclaim the tritanium used to
produce them. wouldnt have to be an instant thing could be set to 10%
per turn or some other value to prolongs it over time. technically we
should be able to either shut them off or destroy them so they cant be
recaptured as they are basically machines. but keeping robots as
prisoners for races who cant do anything with them is rather wierd,
ive often contemplated launching them into space and detonating the
pod. for lack of nothing better to do with them, but dismantleing them
for resources has some merit.
thoughts? suggestions commentary?
Prototoaster
insectoids within a nest build robots using tritanium, and robots when
captured have no value for a large portion of the races in the game.
let us dismantle robotic prisoners to reclaim the tritanium used to
produce them. wouldnt have to be an instant thing could be set to 10%
per turn or some other value to prolongs it over time. technically we
should be able to either shut them off or destroy them so they cant be
recaptured as they are basically machines. but keeping robots as
prisoners for races who cant do anything with them is rather wierd,
ive often contemplated launching them into space and detonating the
pod. for lack of nothing better to do with them, but dismantleing them
for resources has some merit.
thoughts? suggestions commentary?
Prototoaster