protomatter
2008-04-08 07:58:12 UTC
playing in a game as the UA versus the birds.
Combat VCR
Darkwing Versus singularity dreadnaught and XL-5 weapons platform in
deep space.
UA Settings:
do not fire at disabled:on for both ships
XK-5 weapons platform is set to normal/defense combat mode.
the fight opens up with the darkwing firing PTT's at the singularity.
the xl-5 doesnt fire at the bird darkwing ship at all for some reason
and passes at point blank range at least one time.
the singularity destroys the darkwings shields,armor and brings the
hull down to 7% and stops firing at combat tick 100 roughly(assumed
this is due to it being disabled). there is no more combat for 200
ticks. just two ships going round in circles in a VCR.
tick 300 rolls around the darkwing fires its superlaser and destroys
the singularitys shield and armor leaving it with 68% hull .no other
combat takes place. the XL-5 allows the darkwing and 7% hull to pass
in front of him at point blank range several times.
tick 850 rolls around and the darkwing fires its super laser at the
XL-5 destroyung it one blow leaving it in debris cloud. but somehow
the XL-5 managed to fire 2 Torpedoes at the darkwing moments before
going boom. watching with final hope that the these two torpedoes
might be capable of destroying the darkwings remaining 7% of hull, the
darkwing all of sudden isnt as disabled as we were led to believe. the
darkwing fires two point defense weapons at the last moment and
destroys the incoming torpedoes..
VCR summary.....
the birdship managed to survive the combat due to a bug in the
disabled ship detection?
the darkwing was not disabled and should of been killed, but wasnt.
the darkwing was able to fire superweapons and point defense while
being catagorized as disabled.
Combat VCR
Darkwing Versus singularity dreadnaught and XL-5 weapons platform in
deep space.
UA Settings:
do not fire at disabled:on for both ships
XK-5 weapons platform is set to normal/defense combat mode.
the fight opens up with the darkwing firing PTT's at the singularity.
the xl-5 doesnt fire at the bird darkwing ship at all for some reason
and passes at point blank range at least one time.
the singularity destroys the darkwings shields,armor and brings the
hull down to 7% and stops firing at combat tick 100 roughly(assumed
this is due to it being disabled). there is no more combat for 200
ticks. just two ships going round in circles in a VCR.
tick 300 rolls around the darkwing fires its superlaser and destroys
the singularitys shield and armor leaving it with 68% hull .no other
combat takes place. the XL-5 allows the darkwing and 7% hull to pass
in front of him at point blank range several times.
tick 850 rolls around and the darkwing fires its super laser at the
XL-5 destroyung it one blow leaving it in debris cloud. but somehow
the XL-5 managed to fire 2 Torpedoes at the darkwing moments before
going boom. watching with final hope that the these two torpedoes
might be capable of destroying the darkwings remaining 7% of hull, the
darkwing all of sudden isnt as disabled as we were led to believe. the
darkwing fires two point defense weapons at the last moment and
destroys the incoming torpedoes..
VCR summary.....
the birdship managed to survive the combat due to a bug in the
disabled ship detection?
the darkwing was not disabled and should of been killed, but wasnt.
the darkwing was able to fire superweapons and point defense while
being catagorized as disabled.