General Khael
2008-07-18 16:32:56 UTC
Just caught sight of the new host on Drewheads. Nice work...
What is new in Host.exe Version 4.000.213l
Jul 16, 2008
Fixes
Fixed: Bases purchasing parts would sometimes allow excess parts
to be purchased and send the base's resources to a negative number.
Fixed: PAT command code had issues for wings.
Fixed: Poor interaction with Gravity Rift and Spindizzy would
cause a possible endless loop.
Fixed: Ground combat player message for Cyborg won't display a
fraction of a colonist.
Fixed: Long Range Mine Detector minefield data would not appear in
the scanning player's RST file unless they also had some contact scan
of it as well.
Fixed: Robots built-in mine detection would cause minefield data
to not appear in the scanning player's RST file unless they also had
some contact scan of it as well.
Fixed: When a player has missed over 10 turns of submitting TRN
files the minefield energy would reduce by 2 per turn, but would not
be destroyed once they fell below 1 energy.
Fixed: Refund for unused power on Ore, Assault, Life, Native pods
is now in place for landing on planets and bases.
Fixed: When a life pod would create a new base on a planet, it
would gather food from the surface but wouldn't deduct from what the
planet had.
Fixed: Ships are required to have 2 or more fuel on board to be
able to block enemy boarding/transfer attempts.
New Features
New: Wing logs will display the planet name that they reached
along with the waypoint like ships already do.
New: Wings allowed to use the SHU command code.
New: Colonies of Man and IMT ship logs for growth/training on
ships.
Changes
Changed: OLF (object log file) Univ file allowed to exceed its 2
GB limit.
Changed: Cyborg assimilation of prisoners and natives in the base
are limited by the colonists and assimilator mechs in the base.
Changed: Cyborg get a diminishing return the megacredits gained by
assimilating natives if it exceeds 50,000 per turn. When it is over
50k natives then the megacredits gained is 2500 + (SQRT(Natives -
50000) / 20).
Changed: Native Dust Off will only dust off 50k natives per pod.
Removed
Removed: Data Sharing player message that shows who you are
sharing data with and who is sharing data with you.
Removed: New Wreckage from combat that you own will attempt to
dock to your ships in the area automatically.
Removed: Ships built at bases using Quick Build or Base Build will
use the metals and megacredits that any ships at or within 5 ly of the
base if they are set to transfer to that base. Allied ships must have
a matching friendly code.
Removed: Ships built at dry docks using Quick Build will use the
metals and megacredits that any bases at or within 5 ly of the dry
dock have to build their ships. Allied bases must have a matching
friendly code. Ship parts will not be used.
What is new in Host.exe Version 4.000.213l
Jul 16, 2008
Fixes
Fixed: Bases purchasing parts would sometimes allow excess parts
to be purchased and send the base's resources to a negative number.
Fixed: PAT command code had issues for wings.
Fixed: Poor interaction with Gravity Rift and Spindizzy would
cause a possible endless loop.
Fixed: Ground combat player message for Cyborg won't display a
fraction of a colonist.
Fixed: Long Range Mine Detector minefield data would not appear in
the scanning player's RST file unless they also had some contact scan
of it as well.
Fixed: Robots built-in mine detection would cause minefield data
to not appear in the scanning player's RST file unless they also had
some contact scan of it as well.
Fixed: When a player has missed over 10 turns of submitting TRN
files the minefield energy would reduce by 2 per turn, but would not
be destroyed once they fell below 1 energy.
Fixed: Refund for unused power on Ore, Assault, Life, Native pods
is now in place for landing on planets and bases.
Fixed: When a life pod would create a new base on a planet, it
would gather food from the surface but wouldn't deduct from what the
planet had.
Fixed: Ships are required to have 2 or more fuel on board to be
able to block enemy boarding/transfer attempts.
New Features
New: Wing logs will display the planet name that they reached
along with the waypoint like ships already do.
New: Wings allowed to use the SHU command code.
New: Colonies of Man and IMT ship logs for growth/training on
ships.
Changes
Changed: OLF (object log file) Univ file allowed to exceed its 2
GB limit.
Changed: Cyborg assimilation of prisoners and natives in the base
are limited by the colonists and assimilator mechs in the base.
Changed: Cyborg get a diminishing return the megacredits gained by
assimilating natives if it exceeds 50,000 per turn. When it is over
50k natives then the megacredits gained is 2500 + (SQRT(Natives -
50000) / 20).
Changed: Native Dust Off will only dust off 50k natives per pod.
Removed
Removed: Data Sharing player message that shows who you are
sharing data with and who is sharing data with you.
Removed: New Wreckage from combat that you own will attempt to
dock to your ships in the area automatically.
Removed: Ships built at bases using Quick Build or Base Build will
use the metals and megacredits that any ships at or within 5 ly of the
base if they are set to transfer to that base. Allied ships must have
a matching friendly code.
Removed: Ships built at dry docks using Quick Build will use the
metals and megacredits that any bases at or within 5 ly of the dry
dock have to build their ships. Allied bases must have a matching
friendly code. Ship parts will not be used.